AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on Unified Platform in Algeria Q1 2022
In Q1 2022, Algeria saw significant engagement with top sandbox-like games, including [Roblox](https://app.sensortower.com/overview/55d3a1a802ac64350a000d6e?country=US) and [Minecraft](https://app.sensortower.com/overview/55c5020a02ac64f9c0001f62?country=US), with varied trends in downloads, revenue, and active users.
In the first quarter of 2022, Algeria's sandbox-like game market on a unified platform showed diverse trends. Data from Sensor Tower highlights the performance of the top 5 games: Roblox, Minecraft, PK XD: Fun, friends & games, IMVU: 3D Avatar Creator & Chat, and ZEPETO: Avatar, Connect & Live.
Roblox experienced a steady increase in weekly revenue, peaking around $734 in mid-January. Weekly downloads fluctuated, reaching a high of approximately 15.3K in late December and stabilizing around 12.8K by the end of March. Active users remained relatively stable, hovering around 323K to 346K throughout the quarter.
Minecraft saw a notable spike in revenue, peaking at $458 in late January before fluctuating and ending the quarter at $115. Downloads were modest but showed a gradual increase, reaching up to 44 by the end of March. Active users peaked at 690 in early February but generally remained around the 500-650 range.
PK XD: Fun, friends & games showed a significant revenue spike to $119 in late January. Weekly downloads were consistent, averaging around 4.1K, with occasional peaks reaching up to 4.5K. Active users displayed a steady trend, ranging from 37.5K to 44.1K, maintaining strong engagement throughout the quarter.
IMVU: 3D Avatar Creator & Chat had relatively stable weekly revenue, with minor fluctuations around $11-$18. Downloads were more variable, with a notable peak of 1.8K in early January and another surge to 1.7K in late March. Active users saw a significant increase from 3.8K to 6K towards the end of March.
ZEPETO: Avatar, Connect & Live experienced the most dynamic download trends, peaking at approximately 26K in early March. Revenue remained low, with occasional peaks up to $29. Active users showed impressive growth, starting at 18.8K in late December and reaching up to 82.5K by early March.
For more detailed insights and data, visit Sensor Tower.